villadesk.blogg.se

Shotcut titles
Shotcut titles














I ran the above 32-bit 18.05.18 build of qmelt.exe in a debugger against the project with parallel processing enabled ( -consumer avformat:test.mp4 real_time= -2), and I got this in the log just before crash: I think some of these bugs have been fixed lately.

shotcut titles

It is quite possible that the change in 71167e6 to reduce memory usage by turning off memory pooling exposes more pointer bugs because memory pool keeps more address space pinned within the process. Then, I turned off Parallel processing, and it succeeds. So, I made last night's 32-bit build available for downoload:Įxport crashed with it. The export does not crash with my development version of 64-bit for Windows. I reproduced the export crash with the 64-bit build of v18.05.08. There are still many problems about still images with affine filters, and may cause "out of memory" errors especillay with 32bit melt. So I think these two patches may have side effects and can't solve the large images related problems. So I decided to open the mlt with the early version of Shotcut(17.02.01), and it works fine.Īnd I built another melt.exe(version v6.9.0), but revert these two patches e426a4e and 71167e6, it works well. So I built my own latest melt.exe(version v6.9.0) to test this problem and it still crashed. I don't know if the qmelt.exe, attached by this version of Shotcut(18.05.08), has that two patches or not. And I got a reply that the problem has fixed in e426a4e and 71167e6. When exporting video, the qmlet.exe crashed at the 204th frame, and my choosing framerate is 25, so the relative time on the timeline is "00:00:08:00", where we are going to handle the high-resolution image(the second picture as follows).Īnd I rememberd I have raised a question on Project MLT about the high-resolution images issues. And I put my mlt file and the resource files here.

#SHOTCUT TITLES WINDOWS#

I created another simple project which will definitely cause qmelt.exe crashed on my Windows 10. What's going wrong with this version of Shotcut? Cause I have done the same operation on the Shotcut(18.03.06) and everything goes well. Using dec to pass codec parameters to muxers is deprecated, use decpar instead.

shotcut titles

audio: total_streams 1 max_stream 1 total_channels 2 max_channels 2 Reinit context to 1024x416, pix_fmt: yuv420p using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX FMA3 BMI2 AVX2














Shotcut titles